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Icecast is more of an open-source project, making it easy for software developers to contribute new features. SHOUTcast's closest cousin is Icecast, which is fully compatible with SHOUTcast. The great advantage to using SHOUTcast to encode MP3 streams is that 99% of all the common MP3 players can hear it.
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For example, iTunes cannot play back a Windows Media MP3-encoded stream. When MP3 files are served via real-time streaming from RealMedia, Windows Media, or QuickTime servers, the corresponding players to these formats must be used to play the streams. RealMedia, Windows Media and QuickTime have varying capabilities for using the MP3 codec.
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SHOUTcast is just one of many servers that support on-demand and live streaming MP3-encoded audio. This limitation has workarounds, but it's a good first line of defense against people saving your MP3-encoded on-demand files.įor more information on issues relating to streaming servers, see Chapter 7. The SHOUTcast server does this by only allowing certain client players to request the stream, disallowing the Web browser from saving it to a local file. One feature that the SHOUTcast server has over a Web server when streaming on-demand files is that it becomes more difficult for listeners to save copies of your content.
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See Chapter 7 for examples on how to do both. See Chapter 2 for an explanation of the differences between progressive (for on-demand only) and real-time (both on-demand and live) streaming. MP3 on-demand files can be streamed through HTTP/Progressive streaming from a Web server. For the purposes of this book, you'll be using the SHOUTcast server for both. For serving on-demand files, you can use either of these for real-time streaming of on-demand files or any Web server (via HTTP/Progressive streaming). Start small.įor live stream authoring, you must use a real-time streaming server such as SHOUTcast or Icecast, which are available for all of the popular operating systems. You'll be charged by user access and, if your stream is popular, that can quickly add up to lots of money. Just because the collocation server facility has the bandwidth to support hundreds of users doesn't mean you should use it. If you're using co-located (third-party) server facilities, place limits on the number of users your server will accept. Check with your ISP customer support to verify your data rates. Most DSL connections are actually aDSL (a for asynchronous) and usually have much higher download than upload speeds. Know how much upload bandwidth you have available. Multiplying the number 10 (listeners) times 32 (the encode bit rate) comes out to around 320Kbps, leaving a little headroom for other tasks, such as testing the streams. It is encoding at a bit rate of 32Kbps and supports 10 concurrent listeners.
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This test case runs the server computer from home using a 384Kbps sDSL (s for synchronous, meaning 384Kbps upload and download). How many concurrent (simultaneous) listeners do you need to be able to serve, and at what bit rate? Multiplying the number of concurrent users times the streams' bit rate will provide the total bandwidth requirements for your server scenario. Naturally, you must make some decisions regarding the type of server you will use. Now you need to connect to a server so that listeners on the Internet can hear it. Configure “ Audio source to broadcast” as “ PlayIt Live Main Mix” then press “ Add” to create and configure a new stream as described in the image below.You have the authoring computer's Winamp encoder ready to crank out your MP3-encoded live stream.Press on “ Off Air” to configure your Shoutcast stream, this is a button. Close all plugin windows and you will see new “ Off Air” and “ Start Streams” button on the PlayIt Live dashboard.Once installed you should see this notice.You will be required to login to PlayIt Live first. Press “Get For Free” next to Internet Broadcast and begin installing plugin.Press “Browse plugins in the plugin gallery” in bottom corner.This is very easy to achieve with the below instructions.
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To broadcast to a Shoutcast or Icecast server, it is required to first install some plugins into PlayIt Live.
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